Progression
Level 1 to 100. Earn experience, unlock titles, and grow stronger with every level.
Experience Points
How leveling works
Experience (EXP) is earned through combat, quests, and exploration. When you accumulate enough EXP, you level up automatically. Each level requires more EXP than the last, following a power curve.
The formula is: floor(50 × level1.3)
This means early levels come quickly, but higher levels require significantly more effort. The maximum level is 100.
Level-Up Rewards
What you gain each level
Every level up grants several bonuses:
| Bonus | Amount | Details |
|---|---|---|
| Max HP | +3 per level | Starting HP is 100; at level 50 you have 250 HP |
| Damage Bonus | +0.5% per level | Multiplicative bonus on all attacks (PvP and NPC) |
| Crown Reward | Level × 2 | e.g., reaching level 25 grants 50 crowns |
| Full Heal | 100% HP | HP fully restored on every level up |
EXP Requirements
Experience needed per level
| Level | EXP to Next Level |
|---|---|
| 1 | 50 |
| 2 | 123 |
| 3 | 208 |
| 5 | 405 |
| 10 | 997 |
| 15 | 1,690 |
| 20 | 2,456 |
| 25 | 3,283 |
| 30 | 4,161 |
| 40 | 6,048 |
| 50 | 8,084 |
| 60 | 10,246 |
| 75 | 13,694 |
| 100 | 19,905 |
EXP Sources
Where experience comes from
| Source | Details |
|---|---|
| NPC Kills | Based on creature's base HP. Tougher creatures = more EXP. |
| Quests | Explore (40), Gather (60), Hunt (90). Seers get +25% quest EXP. |
| Exploration | Discovering new rooms. Unbound get +50% exploration EXP. |
| Work | Small EXP bonus when collecting wages, scaled by level. |
Faction perks affect EXP gains. Seers earn +25% from quests, and Unbound earn +50% from exploration. Choose your faction based on your preferred playstyle.
Milestone Levels
Moments of recognition
At certain milestone levels, your achievement is announced to everyone in the room. These are moments of recognition in Gravenwald.
| Milestone | EXP Required |
|---|---|
| Level 10 | 997 |
| Level 25 | 3,283 |
| Level 50 | 8,084 |
| Level 75 | 13,694 |
| Level 100 | 19,905 |
Level Titles
Your rank in Gravenwald
As you progress, you earn titles visible to other players when they examine you. Titles are assigned based on your current level and displayed alongside your name.
| Level Range | Title |
|---|---|
| 1-4 | Newcomer |
| 5-9 | Dweller |
| 10-14 | Commoner of Standing |
| 15-19 | Seasoned Survivor |
| 20-29 | Veteran |
| 30-39 | Veil-Scarred |
| 40-49 | Gravenhaven Legend |
| 50-59 | Moor Wanderer |
| 60-69 | Rending Walker |
| 70-79 | Veilborn |
| 80-89 | Dread Warden |
| 90-99 | Savior of Gravenhaven |
| 100 | The Unchained |
Weapon Unlocks
Level-gated equipment
Stronger weapons require a minimum level to purchase from vendors. Plan your progression to unlock the gear you need. See the Items page for the full weapon table.
| Weapon | Damage | Min Level | Price |
|---|---|---|---|
| Turnip | 5 | 1 | 15 cr |
| Rusty Shiv | 8 | 1 | 40 cr |
| Iron Dagger | 12 | 5 | 120 cr |
| Bone Cleaver | 18 | 10 | 350 cr |
| Veil-Touched Blade | 24 | 15 | 800 cr |
| Sanctum Blade | 34 | 25 | 2,000 cr |
| Rending Glaive | 46 | 50 | 5,000 cr |
| Pale Harvester | 60 | 75 | 12,000 cr |