Progression

Level 1 to 100. Earn experience, unlock titles, and grow stronger with every level.

Experience Points

How leveling works

Experience (EXP) is earned through combat, quests, and exploration. When you accumulate enough EXP, you level up automatically. Each level requires more EXP than the last, following a power curve.

The formula is: floor(50 × level1.3)

This means early levels come quickly, but higher levels require significantly more effort. The maximum level is 100.

Level-Up Rewards

What you gain each level

Every level up grants several bonuses:

BonusAmountDetails
Max HP+3 per levelStarting HP is 100; at level 50 you have 250 HP
Damage Bonus+0.5% per levelMultiplicative bonus on all attacks (PvP and NPC)
Crown RewardLevel × 2e.g., reaching level 25 grants 50 crowns
Full Heal100% HPHP fully restored on every level up
LEVEL UP! You are now level 25.
Max HP increased to 175. You received 50 crowns. HP fully restored.

EXP Requirements

Experience needed per level

LevelEXP to Next Level
150
2123
3208
5405
10997
151,690
202,456
253,283
304,161
406,048
508,084
6010,246
7513,694
10019,905

EXP Sources

Where experience comes from

SourceDetails
NPC KillsBased on creature's base HP. Tougher creatures = more EXP.
QuestsExplore (40), Gather (60), Hunt (90). Seers get +25% quest EXP.
ExplorationDiscovering new rooms. Unbound get +50% exploration EXP.
WorkSmall EXP bonus when collecting wages, scaled by level.

Faction perks affect EXP gains. Seers earn +25% from quests, and Unbound earn +50% from exploration. Choose your faction based on your preferred playstyle.

Milestone Levels

Moments of recognition

At certain milestone levels, your achievement is announced to everyone in the room. These are moments of recognition in Gravenwald.

MilestoneEXP Required
Level 10997
Level 253,283
Level 508,084
Level 7513,694
Level 10019,905

Level Titles

Your rank in Gravenwald

As you progress, you earn titles visible to other players when they examine you. Titles are assigned based on your current level and displayed alongside your name.

Level RangeTitle
1-4Newcomer
5-9Dweller
10-14Commoner of Standing
15-19Seasoned Survivor
20-29Veteran
30-39Veil-Scarred
40-49Gravenhaven Legend
50-59Moor Wanderer
60-69Rending Walker
70-79Veilborn
80-89Dread Warden
90-99Savior of Gravenhaven
100The Unchained

Weapon Unlocks

Level-gated equipment

Stronger weapons require a minimum level to purchase from vendors. Plan your progression to unlock the gear you need. See the Items page for the full weapon table.

WeaponDamageMin LevelPrice
Turnip5115 cr
Rusty Shiv8140 cr
Iron Dagger125120 cr
Bone Cleaver1810350 cr
Veil-Touched Blade2415800 cr
Sanctum Blade34252,000 cr
Rending Glaive46505,000 cr
Pale Harvester607512,000 cr