Items

Weapons, consumables, keys, and more: everything you can pick up in Gravenwald.

Item Types

Items in Gravenwald fall into several categories:

  • Weapons: equip to deal more damage in combat
  • Food: consumables that restore hunger
  • Medicine: consumables that restore HP
  • Keys: unlock specific doors or passages
  • Lore Terminals: readable items with world lore
  • Ward Stones: activate to suppress NPC spawns in a room
  • NPC Trophies: dropped by creatures, sold for crowns
  • Contraband: faction-specific restricted items
> examine bone key
A blackened iron key with teeth shaped like vertebrae.
Type: Key

Weapons

12 tiers of escalating power

Weapons determine your attack damage. Without a weapon, you deal 1 damage per hit. Higher-tier weapons require a minimum level to purchase and cost significantly more.

WeaponDamageMin LevelPrice
Turnip5115 cr
Rusty Shiv8140 cr
Choir Rod101—
Iron Dagger125120 cr
Iron Pry Bar155120 cr
Bone Cleaver1810350 cr
Veil-Touched Blade2415800 cr
Sanctum Blade34252,000 cr
Rending Glaive46505,000 cr
Pale Harvester607512,000 cr

Some weapons like the Choir Rod are not sold by vendors but found in the world. Contraband weapons (Iron Pry Bar) may be restricted in certain areas.

Food

Stave off starvation

Hunger drains as you move, fight, and work. At zero hunger, every action deals starvation damage. Keep food in your inventory at all times.

ItemHunger RestoredPrice
Water Flask107 cr
Dark Bread2511 cr
Stale Ale159 cr
Bowl of Gruel3514 cr
Trail Provisions5020 cr
> use dark bread
You eat Dark Bread. +25 hunger.

Medicine

Restore health

Medicine restores HP, not hunger. Food and medicine are not interchangeable. Use medicine on yourself or heal another player.

ItemHP RestoredPrice
Linen Bandage108 cr
Blackthorn Tincture15Contraband
Veilmoss Salve20Contraband
Healer's Pouch2518 cr
Witch Hazel Draught30Contraband
> use healers pouch
You use Healer's Pouch. +25 HP.
> heal Kael
You use Healer's Pouch on Kael. +25 HP.

Ward Stones & Utility Items

NPC suppression and tactical tools

Dormant ward stones can be found in certain rooms. Activating one costs crowns but prevents aggressive NPCs from spawning in that room. Useful for creating safe zones.

> activate ward
The ward stone flares to life. NPCs will not spawn here.

Portable Ward Stone

A consumable version of a ward stone. Use it in any room to suppress NPC spawns for6 minutes. Stackable up to 3. Requires level 10 to purchase.

Veildust

A consumable that causes the NPC currently attacking you to lose aggro. Useful for escaping fights you cannot win. Stackable up to 5.

Bulk Operations

Take and drop multiple items

You can pick up or drop multiple items at once using the all keyword:

> take all
You pick up 3 items.
> drop all bread
You drop 2x Dark Bread.

You can also specify quantities: take bread 3 or drop bread 2.

Activity Tools

Fishing, digging, and brewing

Several items serve as tools for activities:

  • Fishing Poles — Required to fish. Sold by fishmongers in the Waterfront and Witchfen.
  • Bait / Fish Food — Optional consumable that improves fishing loot.
  • Shovels — Required to dig. Sold by The Keeper and vendors in the Ashen Grounds.
  • Grave Salt — Optional consumable that shifts digging finds toward rarer results.
  • Alchemy Reagents — Dropped by creatures and found throughout the world. Each has hidden alchemical properties used in brewing.

Potions

Brewed through alchemy

Potions are crafted through the alchemy system and provide various effects: healing, combat buffs, poison resistance, temporary dark vision, and more. Potions can be used from the Use button on the Act tab or with the use command.

Item Respawning

Certain items respawn in their original locations on a timer. If you find a useful item and it gets taken, check back later; it may reappear. Key items, food, and other essentials are configured to respawn throughout the world.