Economy & Crowns
Crowns are the currency of Gravenwald, and they are deliberately scarce.
The Crown-Scarce Economy
Unlike most RPGs, quests in Graven Pall reward experience and items only, never crowns. This keeps money meaningful. You earn crowns through three sources:
- Working a job: collect wages on an hourly timer
- Selling NPC trophies: defeated creatures drop items that vendors will buy
- Level-up rewards: each level grants crowns equal to your new level × 2
- The bonus command: watch a short ad once per hour for crowns, hunger, or a revive
Every crown matters. Food costs 7-14 crowns, weapons range from 15 to 12,000, and defecting from a faction costs 500. Spend wisely.
Jobs
Earn a steady wage
Jobs provide a reliable income. Visit a location with job postings and browse what is available. Some jobs require you to be at a specific location to collect wages, while others work anywhere.
Collect your wages with the work command. Wages accumulate over time; the longer you wait, the bigger the payout.
| Job | Wage | Location | Notes |
|---|---|---|---|
| Scavenger | 8 cr/hr | Ashen Grounds | Open to all |
| Bread Distributor | 10 cr/hr | Market Square | Open to all |
| Choir Stipend | 12 cr/hr | Choir Hall | Choir only |
| Catacomb Runner | 15 cr/hr | Catacombs | Unbound only |
| Veil Watcher | 8 cr/hr | Anywhere | Requires watching an ad |
Use quitjob (or resign) to leave your current position and take a new one.
Vendors & Shopping
Buy, sell, and trade
Vendors are scattered across Gravenwald. Each room with a vendor allows you to browse, buy, and sell.
Faction Discounts
Faction members receive discounts at vendors in their territory. Commoners get a flat 10% discount everywhere. Choir members save 15% in Gravenhaven, Unbound save 15% in wilderness regions, and Seers save 15% at all vendors.
Level-Gated Items
Powerful weapons require a minimum level to purchase. You can see these requirements in the shop listing. The top-tier Pale Harvester requires level 75 and costs 12,000 crowns.
Selling Items
Vendors buy items at reduced prices. NPC trophy drops (Soul Leech Husk, Porcelain Mask Shard, etc.) are specifically designed to be sold; they are the primary way to convert combat into crowns.
Transferring Crowns
Send crowns directly to another player in the same room:
Aliases: pay, send. Both players must be in the same room.
Wandering Merchant
Rare goods on the move
The Hooded Peddler is a wandering merchant who travels between rooms on a timer, carrying a randomized selection of stock. When the Peddler arrives in your room, you will see an announcement. Use shop to browse their wares.
The Peddler carries items you cannot find at regular vendors. Stock refreshes each time the merchant moves. Do not attack the Peddler — attempting to do so results in instant death.
NPC Trophy Items
Loot from the fallen
Defeated creatures sometimes drop trophy items. These have no use except to sell to vendors for crowns. Trophies are the primary combat-to-economy pipeline.
| Trophy | Dropped By |
|---|---|
| Soul Leech Husk | Soul Leech |
| Bloated Leech Sac | Soul Leech |
| Tarnished Prayer Badge | Choirbound Thrall |
| Porcelain Mask Shard | Choirbound Thrall |
| Shriek-Cracked Bone | Wailing Thrall |
| Rusted Knight's Sigil | Bound Knight |
| Grave Grub Carapace | Grave Grub |
| Moor Stalker Fang | Moor Stalker |
| Ossuary Bone Shard | Ossuary Revenant / Bone Colossus |
| Veil Fragment | Veil Wraith |
| Spire Warden Crest | Spire Warden |
| Abomination Core | Veil-Touched Abomination |
| Seraph Pinion | Ashen Seraph |
| Rat Tail | Sewer Rat |
| Mite Husk | Veil Mite |
Activities as Income
Fish, dig, brew, and fight for profit
Beyond jobs and trophy drops, several activities provide additional income:
- Fishing — Sell your catches to fishmongers in the Waterfront and Witchfen. Rarer fish fetch more crowns.
- Digging — Unearth buried items and sell finds to The Keeper in the Hollow Sanctum or the Scrap Buyer in Gravenhaven.
- Pit Fighting — The Arena Pit offers double-or-nothing rewards across 5 rounds. High risk, high reward.
- Alchemy — Brew potions from gathered ingredients and sell them to vendors, or use them to save on medicine costs.
See the Activities page for details on each.